Category: Profession Guides
Leatherworking is the act of crafting Leather and Mail armor. Some of these pieces, like Devilsaur Leggings and Devilsaur Gauntlets, are highly valued by players approaching the level cap. Others, like Onyxia Scale Cloak, are essential for endgame content. The types of gear that Leatherworkers create means that Rogues, Hunters, Shamans, and Druids are best suited to learn it, and it can be useful for PvE and PvP.
To gather the necessary leather and hides, Skinning is usually taken up as a secondary profession. While Leatherworking itself only requires the materials for each recipe, to skin animals, players will need to purchase a Skinning Knife from any Trade Supplies vendor.
To begin leveling, players can learn Apprentice Leatherworking from a trainer in any major city. While most can also train players up to Journeyman, only Telonis in Darnassus and Una in Thunder Bluff can train up to Expert Leatherworking. Afterwards, Alliance players must find Drakk Stonehand at Wildhammer Keep in the Hillsbrad Foothills, while the Horde must go to Feralas and find Hahrana Ironhide. Each can complete the journey and teach Artisan Leatherworking.
Like other crafting professions, beginning at skill level 200, Leatherworkers can specialize their craft. Similar to becoming a Weaponsmith, there are 3 specializations you can choose from: Tribal Leatherworking, Dragonscale Leatherworking, and Elemental Leatherworking. Each skill is acquired through a unique chain of quests, explained in their own sections below.
Tribal focuses on Leather items and is geared towards Druids and Rogues. Elemental makes a combination of Leather and Mail making it suitable Rogues, Hunters, and Shamans. Dragonscale crafts primary Mail gear, greatly benefiting Shamans and Hunters.
For leveling without specialization you’ll need:
- 390x Light Leather
- 15x Light Hide
- 65x Salt
- 190x Coarse Thread
- 20x Medium Hide
- 75x Fine Thread
- 15x Gray Dye
- 10x Heavy Hide
- 445x Heavy Leather
- 15x Black Dye
- 570x Thick Leather
- 150x Silken Thread
- 20x Heavy Silken Thread
- 400x Rugged Leather
- 40x Rune Thread
Apprentice (1 – 75)
Learning Apprentice Leatherworking in any major city will start your path. Early on, you’ll be making Armor Kits, an essential recipe to the profession. You’ll also need Salt and Coarse Thread. To purchase these, Horde players will need to find Mahu, their Supplies Vendor. Alliance can speak to Saenorion.
If you’re also leveling Skinning, make sure to grab your Skinning Knife before leaving the city.
1 – 45: Light Armor Kit
45 – 55: Cured Light Hide
You’ll need to purchase the Coarse Thread now, if you haven’t already.
55 – 75: Embossed Leather Gloves
Journeyman (75 – 150)
Now that you’ve made your first pieces of gear, it’s time to train to Journeyman Leatherworking. At this tier, you’ll continue creating gear from raw leather and cured hides. Some items end up becoming materials for others, so make sure to hold onto what you make!
75 – 100: Embossed Leather Gloves
100 – 120: Cured Medium Hide
Hold onto these. You’ll use them again soon.
120 – 135: Fine Leather Belt
Just like the Cured Medium Hide, hang onto these. You can learn Expert Leatherworking beginning at skill level 125.
135 – 150: Dark Leather Belt
Expert (150 – 225)
Since you’ve been crafting armor for awhile, you can learn Expert Leatherworking. Remember, Alliance players can train with Telonis in Darnassus and the Horde with Una in Thunder Bluff from Apprentice until this point. For the following tier, you’ll need to leave the city and find trainers elsewhere.
Starting at 200, you’ll also be able to begin your specialization quests. Horde players can select Dragonscale Leatherworking, Elemental Leatherworking, or the precursor to the Tribal Leatherworking quest line: Wild Leather Armor. Alliance players will be also able to pick their versions (Dragonscale Leatherworking, Elemental Leatherworking, and Wild Leather Armor). Like other professions, once you’ve chosen a specialization, you’re unable to change back. Each is explained in more detail below.
150 – 160: Cured Heavy Hide
You’ll need to use these soon, make sure to keep them.
160 – 180: Heavy Armor Kit
180 – 190: Barbaric Shoulders
190 – 205: Dusky Bracers
Starting at 200, you will be able to train up to Artisan Leatherworking. Alliance players must find Drakk Stonehand at Wildhammer Keep in the Hillsbrad Foothills. The Horde must go to Feralas and find Hahrana Ironhide.
205 – 225: Nightscape Headband
Artisan (225 – 300)
Congratulations! You’ve made it to the final tier: Artisan Leatherworking. Once you cap, you’ll be able to create powerful gear, like the Black Dragonscale Boots or the Dreamscale Breastplate. Before then, there’s also the chance for players to find Pattern: Devilsaur Leggings which allow you to make the valuable Devilsaur Leggings. Once you’ve met with either Hahrana Ironhide in Feralas or Drakk Stonehand in the Hillsbrad Foothills, you’ll be able to complete leveling efficiently.
225 – 235: Nightscape Headband
235 – 250: Nightscape Pants
250 – 260: Nightscape Boots
260 – 280: Wicked Leather Gauntlets
280 – 300: Wicked Leather Headband
Your Leatherworking is now capped! Congratulations! You’re now able to learn patterns like Pattern: Shifting Cloak and Pattern: Black Dragonscale Breastplate, creating some of the most powerful pre-raid gear in WoW Classic. You can also create Core Armor Kit, a raiding essential. Keep reading to find out which specialization is suitable for you.
Elemental Leatherworking allows players to make gear specializing in Agility or Elemental Resistances. As a result, Rogues and Druids with some PvP experience usually end up choosing it. At higher levels, Elemental Leatherworkers can learn Pattern: Shifting Cloak (a rare drop from mobs or Knot Thimblejack’s Cache) to create Shifting Cloak, or Pattern: Stormshroud Armor and Pattern: Stormshroud Gloves to make Stormshroud Armor and Stormshroud Gloves from the Stormshroud Set.
It is also the only specialization that does not require you to craft anything for the quest chain. To begin, Horde players must find Brumn Winterhoof in Arathi Mountains and take Elemental Leatherworking. The Alliance must go to Searing Gorge and meet with Sarah Tanner to start their version: Elemental Leatherworking. Both require the same items.
After, players will be taught Elemental Leatherworking and can begin crafting Elemental Resist gear.
Dragonscale Leatherworking involves the creation of Mail gear with Agility, Stamina, and Intellect. Hunters and Shamans usually choose to specialize in Dragonscale, given how useful it to create their own gear. Pieces like Black Dragonscale Boots and Black Dragonscale Breastplate allow them to have solid gear while leveling, and Dreamscale Breastplate (learned from Pattern: Dreamscale Breastplate) is a viable endgame option.
To select Dragonscale, Alliance players need to head to Azshara and speak with Peter Galen. He will start your quest to learn Dragonscale Leatherworking. The Horde must find Thorkaf Dragoneye in the Badlands to receive their version of the Dragonscale Leatherworking quest.
Both require that players turn in the same drops and crafted gear: 10x Worn Dragonscale, 2x Tough Scorpid Breastplate, and 2x Tough Scorpid Gloves. To create the armor, players must learn Pattern: Tough Scorpid Breastplate and Pattern: Tough Scorpid Gloves, two rare world drops. If you can’t loot them, it is also purchasable on the AH.
Tribal Leatherworking, by far, requires the most work to learn, but the payoff is the greatest. Tribal gear is the most versatile and valuable to craft. Rogues and Druids will want to consider specializing in Tribal to craft the Devilsaur Leggings or Devilsaur Gauntlets. Once you’ve capped, Tribal Leatherworkers can also learn highly sought after patterns like Pattern: Corehound Belt to make Corehound Belt.
Learning Tribal Leatherworking requires the completion of 2 separate questlines. To gain access to the Tribal Leatherworking quest, all players must first finish their respective faction’s Wild Leather Armor chain. Alliance players must find Pratt McGruben in Feathermoon Stronghold to complete Wild Leather Helmet, Wild Leather Shoulders, Wild Leather Vest, Wild Leather Leggings, and Wild Leather Boots. Afterwards, you will become a Master of the Wild Leather and learn Pattern: Wild Leather Cloak. Horde must seek out Jangdor Swiftstrider at Camp Mojache to take the Horde versions of the chain.
In total, players will need to bring 6x Thick Armor Kit, 2x Turtle Scale Gloves, 2x Turtle Scale Breastplate, 2x Nightscape Tunic, 2x Nightscape Headband, 2x Nightscape Pants, 2x Nightscape Boots, 2x Turtle Scale Helm, and 2x Turtle Scale Bracers to complete this step. Pratt and Jangdor will also sell the Pattern: Turtle Scale Gloves necessary to complete this step.
Next, players can finally take the Tribal quest itself. The Alliance must talk to Se’Jib in Stranglethorn Vale to take Tribal Leatherworking, and the Horde receive their version (Tribal Leatherworking) from Caryssia Moonhunter in Feralas. For this, you only need to bring in 1x Wild Leather Vest, and 1x Wild Leather Helmet. Once you turn them in, you learn Tribal Leatherworking!
In total, the required materials are: