PVE Unholy Death Knight DPS Guide WotLK 3.3.5a

Game: Wrath of the Lich King
Content Type: Gaming Guides

Welcome to the Unholy Death Knight DPS guide for World of Warcraft Wrath of the Lich King 3.3.5a. In this guide, you will learn about playing an Unholy Death Knight in a raid. The guide includes Talents, Glyphs, Gems, Enchantments, Add-ons, Gameplay & Skill rotation tips.

The first build is suitable for players with lower gear level (Pre-ICC build). The Blood subspec provides great early talents such as Subversion, Bladed Armor, Two-Handed weapon specialization, and Dark Conviction.

Blood Death Knight Pre Icc Dps Talent Tree Wow 3.3.3a

The second build is similar, but we’re trading 3 points from Dark Conviction for Reaping. This build is for moderately geared players (2P Tier 10 set and above). The loss of 3% crit will be covered by improved gear. Meanwhile, we get access to Death Runes, optimizing the rotation to focus on single-target damage.

Blood Death Knight 2t10 Dps Talent Tree Wow 3.3.3a

The third build is a high-end alternative for moderately geared players. The Frost subspec provides Icy Talons and Endless Winter, making auto-attacks the highest percent of your damage. Haste becomes more important, as it scales of Icy Talons.

Blood Death Knight Bis Dps Talent Tree Wow 3.3.3a

Choose the remaining two glyphs depending on whether you want to focus on Single target or AoE damage. Use the following glyphs for improved Single target damage:

For increased multiple target & AoE damage use:

Gems are situational and depend on the build and equipment. They are used to reach the required stat caps.

Most of the time, you will be using Blood Presence. Below, we have different starter rotations depending on the build. To continue the rotation, be sure to maintain diseases at all times and continue with Blood Strike, Scourge Strike & Death Coil

Unholy Death Knight Dps Rotation without Reaping - Standard

Unholy Death Knight Dps Rotation with Reaping

When facing multiple targets, start by applying and spreading the diseases with the following combo:

Unholy Death Knight Aoe Initial Combo

After that, continue with the below-mentioned rotation. There is no need to re-do the first combo if you’re using Glyph of Disease, as Pestilence will refresh the diseases.

Unholy Death Knight Aoe Rotation

Army of the Dead – Is used few seconds before the encounter, or when changing phase. Using it while doing your combo will cause a DPS loss and a combo break.

Use Summon Gargoyle when you have full buffs and procs on you because your stats will be partially transferred to it. It takes 60 Rune Power to summon, so you won’t be able to use it instantly when the fight starts. The Gargoyle inherits Haste from the Unholy Presence, but not the damage from the Blood Presence, so use it beforehand, then swap back to Blood Presence.

Hit -> Expertise -> Strength -> Haste / Armor Penetration -> Critical Strike rating

Death Knights use a combination of abilities and spells, so both melee hit and spell hit are essential stats. In raids, you want to have 8% of Hit (or 263 rating) for your melee abilities. Spells require 17% of Spell Hit, but with Virulence talent and Misery or improved faerie fire on the target, the requirement is reduced to 11% (or 289 rating). A standard soft cap of 26 Expertise is advised, but it’s not as necessary as capping Hit rating.

(Reminder that melee and spell hit is counted differently: 1% Melee Hit = 32.79 hit rating, and 1% Spell Hit = 26.23 hit rating)

Strength is one of the most valuable stats for this Unholy DK because it improves the effectiveness of every ability & spell. Strength also transfers to pets, making them more powerful. Unholy spec heavily relies on the Ghoul and therefore enhances it even further with Ravenous dead and Glyph of the Ghoul.

Whether to focus on Haste or Armor Penetration depends on which spec you’re using. Haste has increased value when using builds with Frost subspec (3rd build) because it stacks with Icy Talons, adding 20% to all Haste received from gear. Focus on Armor Penetration to increase physical damage if you’re using one of the builds with Blood subspec (1st & 2nd build).

Critical Strike rating is a secondary stat for this build. There’s a variety of talents that increase Crits for these builds: Subversion, Dark Conviction, Vicious Strikes, Ebon Plaguebringer. Additionally, there’s Wandering Plague, which also increases in proc frequency depending on your crit chance.


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Luke Lin

Can you also include the BIS list for PvE Unholy Death Knights?


I think you have the images for Standard and Reaping rotations flipped.

Should also include AoE Opening Rotation, which mirrors the rune consumption pattern of the (corrected) Standard DPS Rotation:

Frost Fever > Blood Plague > Pestilence > Death and Decay > Death Coil/Horn of Winter > Horn of Winter/Death Coil > Scourge Strike > Blood Boil > Scourge Strike, Blood Boil > Death Coil > Etc.

I only mention this after recently seeing many well-geared Death Knights using Blood Boil before Death and Decay, which I later tested to yield about 20-25% less AoE DPS with single target Frost subspec Strength+Haste build vs. three level 80 target dummies. D&D before diseases was also tested, but did not make a noticeable difference on sustained AoE DPS. However, opening with Death and Decay can lead to threat problems, so I would not recommend this variation of the rotation.


Is Deathbringers wish good for unholy dk?


Hi, why use the Chaotic Skyflare Diamond instead of the Relentless Earthsiege Diamond please ?


Ok thank you. I was wandering because + 21 Agility gives us almost as many crit than + 21 Crit, and you use the Earthsiege Diamond in the other DK builds


One gives slightly higher crit build, the other gives slightly higher haste build. I would imagine the difference is marginal at most.


The reason is because your dots counts as spells and the crit you get from agility is only aplied to your melee crit and the spell crit wont benefit from it, ergo your dots wont get any dmg increase from agility

unholy dk

remove 1 from holy bright ( 53 unholy talents )

and put to Subversion in blood spec


Unholy Blight deals shadow damage as well, and in addition some mobs in ICC dispell the diseases so Unholy Blight is a must


ive used all 3 and the best seems to be the frost sub spec with teir 9 4 set

Mate Sanikidze

I have 3450 gs an which build should i use

Mate Sanikidze

Hey can u tell me how can I use gems do I need any proffesion to use gems?

The Barbz

Is it a big dps loss to not take gargoyle?For some reason i just dont like using the runic power for it instead of death coil and just cant seem to ever use it instead of just continuing death coiling

The Nerz

Yes, it is a big loss. You should use it after your first round of runes. Pop your trinkets and preferably have Rune of the fallen crusader up. The gargoyle will use all the AP from those proc’s. The only reason not to use it on CD is if there is a phase of the fight that requires extra DPS

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