PVE Affliction Warlock DPS Guide WotLK 3.3.5a

Game: Wrath of the Lich King
Content Type: Gaming Guides

Welcome to the Affliction Warlock DPS guide for World of Warcraft Wrath of the Lich King 3.3.5a. In this guide, you will learn about playing an Affliction Warlock in a raid. The guide includes Talents, Glyphs, Gems, Enchantments, Add-ons, Gameplay & Skill rotation tips.

Affliction Warlock Talent Tree Wow 3.3.5a

Gems are situational and depend on the build and equipment. They are used to reach the required stat caps.


Life TapShadow BoltHauntUnstable AfflictionCorruptionCurse of Agony

Replace Shadow Bolt with Drain Soul when target HP is less than 25%

Don’t reapply DoTs earlier than needed. Spells like Corruption and Drain Soul remember the stats you have the moment you’ve cast them (even if the buffs wear off during the spell) – use that to maximise your damage. Your pet is Felhunter.

Hit Rating -> Spell Power -> Haste -> Critical strike rating & Spirit

Spells require 17% to always hit the target. This number can be reduced by:

If you choose to pick Suppression, you will need only 11% of Hit (289 hit rating). Without it, you will need 14% (367 hit rating). Both cases assuming there’s a Moonkin or a Shadow Priest with you. [1% Hit = 26.23 Hit Rating]

Spell Power is the primary stat for the build as it improves the efficiency and damage output of all spells. It also converts partly into Attack Power and Spell Power of your pets.

Haste is another significant stat for Affliction Warlocks. It increases the number of spells you can cast in a certain period. Haste also reduces the tick intervals for Corruption spell with the help of Glyph of Quick Decay, which also increases the efficiency of Eradication talent at the same time. The soft-cap is 50% Spell Haste (1640 haste rating), which reduces the Global Cooldown to 1 second.

Critical strike rating is a secondary stat mainly because Affliction doesn’t have any big multipliers of critical strike damage. Additionally, Drain Soul, Curse of Doom, and Curse of Agony do not crit.

Spirit partially converts into Spell Power with Fel Armor & Glyph of Life Tap. The effect can be increased further with buffs like Blessing of Kings, Divine Spirit, and the Human Spirit racial passive.

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Everything about the talent allocation makes sense, except for one part. You should take the 1 point in Intensity out of destruction and put it into Amplify Curse for the sole purpose of getting spells off more quickly in fights. This is coming from a lock with 15 years experience.


seems like 15 years of experience didnt teach you that getting pushed back on your casts gives you less dps lol. you ll be getting pushed for 0.5 seconds a lot more in the fights than you will be casting a curse that shaves off 0.5 seconds. and thats talking with 0 haste since when you cap your haste (1269 haste) you will be shaving of exactly ZERO 0.00 seconds because you will be at gcd cap already.


U dont know shit.. Lol this is pve not pvp


Cannot see talents.


Are you going to make a PVP Affliction guide?

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