PVE Feral Druid DPS Guide TBC 2.4.3

Game: The Burning Crusade
Content Type: Gaming Guides

Welcome to the Feral Druid DPS guide for World of Warcraft the Burning Crusade 2.4.3. In this guide, you will learn about playing a Feral Druid in dungeons and raids. The guide includes Talents, Gems, Enchantments, Gameplay & Skill rotation tips.

The only must-have talents in Feral Tier 1 – 3 talents are Ferocity and Sharpened Claws. Everything else is a personal preference. Below build has Feral Swiftness to maximize our time dealing damage, while not wasting it for running to the target. Feral Aggression is taken for Ferocious Bite damage increase, usable in situations where the target will not live long enough for Rip to be effective.

Tbc Pve Feral Druid Dps Talents


Enchanters can also benefit from Stats or Striking on both of the Rings While Cat’s Swiftness stacks with Feral Swiftness, the later one gives the bonus only outdoors.

Also, procs like Mongoose don’t work in forms, therefore we use a +stat enchant.

Leatherworking is a good choice for Druid. You will benefit from leg armor enchants, Drums that are sometimes a requirement in raiding, and the ability to craft good pieces of armor almost at any stage of the game.

If you wish to combine Leatherworking with other crafting professions:

  • Enchanting will provide unique ring enchants and save you some gold since now you can enchant your armor.
  • Jewelcrafting is generally a choice to make extra gold and better gems early on. Trinkets may be useful when gearing up a fresh level 70 druid, but they will be replaced fast enough.
  • Engineering isn’t really worth it for feral druids unless you are planning to also PVP.
  • Alchemy is also an option, but there is usually quite a lot of players selling potions. Overall, possible profits from transmutes and the ability to craft your potions.

Mangle – Shred (with 5 CP) – (save 80 Energy) – Rip – repeat cycle
Use Rip with 4 CP if Mangle debuff has run out on the target.

Powershifting is shifting out of form and instantly shift in to gain more Energy for skills. Furor will give you 40 Energy, which is faster than waiting till it restores on its own. You should be able to do 4-5 shifts in two minutes, giving you up to 125 Energy (almost enough for 3 extra Shreds). Powershifting DPS gain can be up to 80 DPS depending on players gear and how well executed.

The following macro will shift you out of form and back:

/cast !Cat Form

Hit (9%) –  Agility – Strength – Crit & Attack Power – Haste & Armor Penetration

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Joe Schmo
  1. You’re missing rotation info about Ferocious bite which you will want to use instead of rip when your target won’t last long enough to get ~1/2 the duration of Rip off, or when you already have rip ticking, have built up 5 more combo points, and don’t need to refresh Rip yet
  2. I know this guide isn’t intended to explain gearing but it should be mentioned in powershifting info that Wolfshead Helm is BiS forever because it adds an extra 20 energy per powershift
  3. Don’t use the Haste potion. Haste has very little value for feral dps since it doesn’t affect DoTs or energy regeneration. Instead, use mana potions to enable more powershifts.
  4. Mana consumes are a great technique to get extra powershifts off over the course of a fight. This includes Demonic Runes which don’t use the potion cooldown and Fel Mana Potions which give the maximum amount of mana. You can create an extra powershifting macro from the standard /cast !Cat Form to chug the mana consumes when your mana starts to go low.

Is it worth using shardtooth ekos (3% haste) in TBC?


You need to mention Wolfshead Helm in this discussion as this is your BIS head for powershifting which will make your power shifting grant you 60 energy and if timed with an energy tick 80 energy. You MIGHT replace this in SWP but for all intents this classic item will last you through TBC.

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